Neon Break
You have some time to spare while waiting on something? Enjoy a relaxing game where you must destroy all multicolor neon bricks with the brightness of your shot! Only on mobile!
Dive into the neon world of Neon Break and experience the nostalgia of your arcade days on your phone but in a newer, and more vibrant way!
FEATURES: Every level is filled with differently colored bricks with different number count that show you how many hits it needs to get destroyed. Once you destroy every single brick, you move on to the next level, but only if you didn’t run out of tries... So be on the lookout for that!
Your projectiles respect a mirror type of logic where the ball will bounce off at the exact angle that it collided with the wall. So, use that to your advantage to clear the level as effectively as possible.
Each level has a different amount of tries depending on the difficulty, and your score will depend on how many tries you used up before clearing that specific brick!
Enjoy a relaxing play session! New levels every week!
| Status | Released |
| Platforms | HTML5 |
| Author | imishina131 |
| Genre | Puzzle |
| Made with | Unity |
| Content | No generative AI was used |
Comments
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I love the layout and style of the game, the menu and UI and theme is consistent to the retro look, the game gives the player different options to go about clearing the level, I found it interesting that the player can either shoot at the blocks directly or take a gamble and ricochet the projectiles off the borders. The only feedback I can give is I noticed when shooting new projectiles, the previous ones that remained were still able to ricochet off the walls.
I like this game but the white lettering was hard to read on some tiles and I noticed at one point by clicking while the balls where firing, they spawned from a different location seemingly. I noticed also that the glow on some of the sprite art cut off at the edges rather abruptly. The overall theming was really enjoyable and the game played well! Overall though I had a pretty fun time! Nice job!
I like the neon theme of your game! Some feedback I have is the white numbers on some of the brick colors are too similar which makes it hard to read sometimes. I would also suggest including some kind of visual cue as to where the balls may go. I also experienced a bug where a ball suddenly slowed down and I had to wait for the ball to slowly move over to the wall before I could use another turn. Overall, I really enjoyed testing your game! It was simple, but challenging.